Program Name: The
Fifth Dimension & Club Tech
Location: Boys and Girls Club of
Whittier, 7905 Greenleaf Avenue, Whittier, CA 90602
Principal Investigator(s):
- Professor Don Bremme, Department of Education
and Child Development
Contact: Don Bremme, Professor, dbremme@whittier.edu
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Site Description:
The
Whittier Boys and Girls Club Fifth Dimension provides
computer mediated, after-school learning focused
on the development of children’s literacy,
numeracy, and logical problem solving strategies. Although
open to all children at the Club, it serves primarily
low-income at-risk children from 7 to 12 years of
age. Activities include one-to-one learning
through off-the-shelf educational software, digital
photography projects, Internet investigations, email
correspondence, and similar technology-based projects. The
program operates four days-a-week throughout the
school year.
Club Tech, which operates five days-a-week, provides
computer-based learning activities for youth 13 and
older. Using an organizational structure similar
to the Fifth Dimension, Club Tech engages participants
in web-page design, digital storytelling, digital
music production, and other advanced technology projects. Although
a national Boys and Girls Club program, Club Tech
is organized, staffed, and managed by Whittier College.
Supplementary Fifth Dimension and Club Tech Boys
activities include tutoring and homework help, the
Wizard’s Hour Reading Program, educational
fieldtrips, a summer Fifth Dimension program, and
a Day on Campus program. Undergraduates take part
in the program by enrolling in Education 406 a theory
and practicum course in the Department of Education
and Child Development at Whittier.
Courses:
Participants (based on 2005-06
data):
- Approximately 1030 K-12th grade students per
academic year
- 85% Latino, 10% White, 5% African American
and Asian
- 50% male, 50% female
- 40% ELLs
- Approximately 60 undergraduates and 2 graduate
students per academic year
Collaborators:
- Boys and Girls Club of Whittier
- B.C. McCabe Foundation
- Whittier City School District
- Whittier College, Department of Education and
Child Development
Goals:
- Increase academic achievement and narrow the
achievement gap
- Increase technology and basic literacy skills
through computer-based games and multi-media storytelling,
digital photography/video & music production,
computer animation and web design
- Promote collaborative and group learning skills
- Improve attitudes and aspirations toward higher
learning for participating youth
- Expose potential classroom teachers to new approaches
to teaching and learning using computer technology
- Improve the quality of graduate and undergraduate
education by connecting academic coursework to
practicum field experience
- Encourage undergraduates to explore the possibility
of a teaching career in urban, low-income communities
Activities:
- Curriculum-based projects in Social Studies,
Science, and Math
- Collaborative learning activities using a wide
array of educational software, computer mediated
production, hands-on materials and board games
which promote the development of literacy knowledge
and skills
- Daily online (email) communication and letter-writing
activities
- Homework assistance and mentoring from undergraduate
participants
Evaluation:
- University of California Student Academic Preparation
and Educational Partnerships (SAPEP) Annual Performance
Report
- UC Links Reading Assessment
- Survey of undergraduate interest in pursuing
graduate or professional school studies
- Document and compare participants’ year-to-year
report-card grades, attendance records and California
STAR test scores to similar SES and ELL students
within their respective schools who are not participating
in the program
- Pre- and post-survey of participants and parent
interviews on post-secondary interest, aspirations,
and knowledge
- Analysis of participants' daily program activity
logs and progress charts to measure task completion
Research Focus:
- Sociocultural approach to informal learning and
literacy development
- Mediation of learning by material culture
- Impact of the social framing of program activities
on literacy (specifically vocabulary) development
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